At Saltyverse, I managed the art pipeline for our project featuring comical videogame races. I was tasked with creating an exciting 2 minute sizzle video that would give an example of what the experience was like, along with showcasing the style and tone of our product.
I took our premade characters, animations and environment assets and composed them all into an animated scene using Unity. I plotted the characters out along the track, then added in VFX, attacks and designed custom events to spice things up and showcase what a typical race might look like in this world.
I created storyboards to plan out exactly what shots we wanted and set up over 40 cameras to capture as many fun moments as possible. Lastly, I took the footage, added some motion graphics and edited it down to 2 minutes to trim the fat and get our ideas across as efficiently as possible.
Software: Maya, Unity Timeline + Cinemachine, After Effects, final edit in Premiere Pro